LiteCore
Couchbase Lite cross-platform core implementation
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An FLKeyPath Describes a location in a Fleece object tree, as a path from the root that follows dictionary properties and array elements. More...
Typedefs | |
typedef struct _FLKeyPath * | FLKeyPath |
A reference to a key path. | |
Functions | |
NODISCARD FLEECE_PUBLIC FLKeyPath FL_NULLABLE | FLKeyPath_New (FLSlice specifier, FLError *FL_NULLABLE outError) |
Creates a new FLKeyPath object by compiling a path specifier string. | |
FLEECE_PUBLIC void | FLKeyPath_Free (FLKeyPath FL_NULLABLE) |
Frees a compiled FLKeyPath object. | |
NODISCARD FLEECE_PUBLIC FLValue FL_NULLABLE | FLKeyPath_Eval (FLKeyPath, FLValue root) |
Evaluates a compiled key-path for a given Fleece root object. | |
NODISCARD FLEECE_PUBLIC FLValue FL_NULLABLE | FLKeyPath_EvalOnce (FLSlice specifier, FLValue root, FLError *FL_NULLABLE outError) |
Evaluates a key-path from a specifier string, for a given Fleece root object. | |
NODISCARD FLEECE_PUBLIC FLStringResult | FLKeyPath_ToString (FLKeyPath path) |
Returns a path in string form. | |
FLEECE_PUBLIC bool | FLKeyPath_Equals (FLKeyPath path1, FLKeyPath path2) |
Equality test. | |
FLEECE_PUBLIC size_t | FLKeyPath_GetCount (FLKeyPath) |
The number of path components. | |
FLEECE_PUBLIC bool | FLKeyPath_GetElement (FLKeyPath path, size_t i, FLSlice *outDictKey, int32_t *outArrayIndex) |
Returns an element of a path, either a key or an array index. | |
NODISCARD FLEECE_PUBLIC FLKeyPath FL_NULLABLE | FLKeyPath_NewEmpty (void) |
Creates a new empty FLKeyPath, for the purpose of adding components to it. | |
FLEECE_PUBLIC void | FLKeyPath_AddProperty (FLKeyPath, FLString property) |
Appends a single property/key component to a path. | |
FLEECE_PUBLIC void | FLKeyPath_AddIndex (FLKeyPath, int index) |
Appends a single array index component to a path. | |
NODISCARD FLEECE_PUBLIC bool | FLKeyPath_AddComponents (FLKeyPath, FLString specifier, FLError *FL_NULLABLE outError) |
Appends one or more components, encoded as a specifier like the one passed to FLKeyPath_New. | |
FLEECE_PUBLIC void | FLKeyPath_DropComponents (FLKeyPath, size_t n) |
Removes the first n components. | |
An FLKeyPath Describes a location in a Fleece object tree, as a path from the root that follows dictionary properties and array elements.
It's similar to a JSONPointer or an Objective-C KeyPath, but simpler (so far.) The path is compiled into an efficient form that can be traversed quickly.
It looks like foo.bar[2][-3].baz
– that is, properties prefixed with a .
, and array indexes in brackets. (Negative indexes count from the end of the array.)
A leading JSONPath-like $.
is allowed but ignored.
A '\' can be used to escape a special character ('.', '[' or '$').
typedef struct _FLKeyPath* FLKeyPath |
A reference to a key path.
NODISCARD FLEECE_PUBLIC bool FLKeyPath_AddComponents | ( | FLKeyPath | , |
FLString | specifier, | ||
FLError *FL_NULLABLE | outError ) |
Appends one or more components, encoded as a specifier like the one passed to FLKeyPath_New.
FLEECE_PUBLIC void FLKeyPath_AddIndex | ( | FLKeyPath | , |
int | index ) |
Appends a single array index component to a path.
FLEECE_PUBLIC void FLKeyPath_AddProperty | ( | FLKeyPath | , |
FLString | property ) |
Appends a single property/key component to a path.
The string should not be escaped.
FLEECE_PUBLIC void FLKeyPath_DropComponents | ( | FLKeyPath | , |
size_t | n ) |
Removes the first n
components.
FLEECE_PUBLIC bool FLKeyPath_Equals | ( | FLKeyPath | path1, |
FLKeyPath | path2 ) |
Equality test.
NODISCARD FLEECE_PUBLIC FLValue FL_NULLABLE FLKeyPath_Eval | ( | FLKeyPath | , |
FLValue | root ) |
Evaluates a compiled key-path for a given Fleece root object.
NODISCARD FLEECE_PUBLIC FLValue FL_NULLABLE FLKeyPath_EvalOnce | ( | FLSlice | specifier, |
FLValue | root, | ||
FLError *FL_NULLABLE | outError ) |
Evaluates a key-path from a specifier string, for a given Fleece root object.
If you only need to evaluate the path once, this is a bit faster than creating an FLKeyPath object, evaluating, then freeing it.
FLEECE_PUBLIC void FLKeyPath_Free | ( | FLKeyPath | FL_NULLABLE | ) |
Frees a compiled FLKeyPath object.
(It's ok to pass NULL.)
FLEECE_PUBLIC size_t FLKeyPath_GetCount | ( | FLKeyPath | ) |
The number of path components.
FLEECE_PUBLIC bool FLKeyPath_GetElement | ( | FLKeyPath | path, |
size_t | i, | ||
FLSlice * | outDictKey, | ||
int32_t * | outArrayIndex ) |
Returns an element of a path, either a key or an array index.
path | The path to examine. |
i | The index of the component to examine. |
outDictKey | On return this will be the property name, or a null slice if this component is an array index. |
outArrayIndex | On return this will be the array index, or 0 if this component is a property. |
NODISCARD FLEECE_PUBLIC FLKeyPath FL_NULLABLE FLKeyPath_New | ( | FLSlice | specifier, |
FLError *FL_NULLABLE | outError ) |
Creates a new FLKeyPath object by compiling a path specifier string.
NODISCARD FLEECE_PUBLIC FLKeyPath FL_NULLABLE FLKeyPath_NewEmpty | ( | void | ) |
Creates a new empty FLKeyPath, for the purpose of adding components to it.
NODISCARD FLEECE_PUBLIC FLStringResult FLKeyPath_ToString | ( | FLKeyPath | path | ) |
Returns a path in string form.